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Incident report
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Resolution: Fixed
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Trivial
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None
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None
Suggested text to include in Zabbix documentation (largely borrowed from C language standards):
Each of the operators '<' (less than), '>' (greater than), '<=' (less than or equal to), '>=' (greater than or equal to), '=' (equal to), '<>' (not equal to) shall yield 1 if the specified relation is true and 0 if it is false.
The 'and' operator shall yield 1 if both of its operands compare unequal to 0; otherwise, it yields 0.
The 'or' operator shall yield 1 if either of its operands compare unequal to 0; otherwise, it yields 0.
The result of the logical negation operator 'not' is 0 if the value of its operand compares unequal to 0, 1 if the value of its operand compares equal to 0.
Knowing exactly how these operators work will allow users to write more complex calculated item and trigger expressions.
//logic_expr ? true_value : false_value (logic_expr) * (true_value) + (not logic_expr) * (false_value) //max of two items (item1 > item2) * item1 + (item1 <= item2) * item2 //number of items over threshold (item1 > threshold) + (item2 > threshold) + ... + (itemN > threshold)